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Neverwinter nights enhanced edition lagging
Neverwinter nights enhanced edition lagging












neverwinter nights enhanced edition lagging

OutputDebugString("Failed to create WNDCLASS\n") Wcex.lpszClassName = windowInfo.className Wcex.hCursor = LoadCursor(NULL, IDC_ARROW) HINSTANCE hInstance = GetModuleHandle(NULL) The overlay runs with 950Fps (V-Sync disabled "d3dpp.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE")Ĭould be a milllion and one reason for it.ītw, try to limit your overlay fps, 950fps is just plainly retarded af to use.

neverwinter nights enhanced edition lagging

Game Fps in EscapeFromTarkov (Borderless Windowed) (as an example game) are at about 110 with the overlay and cheat disabled - with the cheat and overlay enabled they drop to 105. It doesnt matter which game im overlaying - all games are showing the same behaviour (Tested with EscapeFromTarkov, RainbowSix:Siege, CSGO) Im running a RTX 2080, 32GB RAM, i7 8700k.ĭualmonitor Setup in 2560x1440 one with 144Hz and G-Sync enabled in Windowed and Fullscreen mode, the other with 60Hz. Some additional Data about the Hardware and performance of both programs:

#Neverwinter nights enhanced edition lagging how to#

I have absolutly no idea how to fix this - so any help would be great. If i'm running the cheat from Visual Studio 2017 in Debug or Release mode the game keeps running perfectly smooth. The strange thing is, that it only interferes the game if i start the cheat from the compiled ".exe" file. As the title points out: I'm running a DirectX 9 overlay to render some ESP stuff and it makes the game, which is running in borderless windowd mode, feel laggy.














Neverwinter nights enhanced edition lagging